NewTek LightWave 3D is highly advanced imaging software that has been used on many television and movie productions including Babylon 5, the M&M commercials and Jimmy Neutron. Designers and artists from Malaysia to Norway, U.S. to Australia, and everywhere in between, are producing award-winning work and making a living with LightWave 3D. Whether you are watching television, browsing the Web, reading a magazine, taking in a new movie at the theater, or watching billboards and buildings on your way to work, you are encountering work produced or visualized using LightWave 3D. And now with the help of VTC author and professional animator, Dwayne Ferguson, learn how to utilize this program to your own advantage. Create stunning pictures, movies, and even design your own video game. You re only limited by your imagination. To begin learning today, simply click on one of the Lightwave 3D Fundamentals lessons.
IntroductionIntroduction to LightwaveWhat is Lightwave 3D?System Requirements for Mac && PCMac && PC Keyboard CommandsWho Uses LightwaveSample AnimationContent StructureContent StructureThe HubThe Hub ExplainedModelerThe Modeler Interface
X Y Z Coordinates
Viewports
Viewport Controls
Selection Options
Modeling Modes
Points Mode
Polygon Mode
Symmetry Mode
Display Options/Tab Pt.1
Display Options/Tab Pt.2
Display Options/Tab Pt.3
General Options
The Grid
Menu Tabs/Groups
Modeler Tools Create && ModifyThe Create Tab/Group
Object Tools
Element Tools
The Modify Tab/Group
Move Tools
Rotate Tools
Stretch Tools
Deform Tools
Modeler Tools Multiply && ConstructThe Multiply Tab/Group
Extend Tools
Combine Tools
Duplicate Tools
The Construct Tab/Group
The Reduce Tools
Subdivide Tools
Convert Tools
Modeler Tools Detail && MapThe Detail Tab/Group
Layer Tools
Polygon Tools
Point Tools
Curves && Other Tools
The Map Tab/Group
Creating A ModelModeling Explained
Polygon Modeling
Point Modeling
Surface Normals
Splines
Subpatch Mode
Primitive Shapes
Creating A Box
Creating A Ball
Creating A Cone
Loading && Closing Objects
Numeric Values
Rotational Pivot
Parenting In Modeler
Model A Starship Pt.1
Model a Starship Pt.2
Model a Starship Pt.3
Naming Objects && PartsNaming Objects
Part Names
Naming Surfaces
Selecting Parts
LayersWorking with Layers
Layer Views
TextCreating Text
Choosing Fonts
Scaling Text
Extruding
Importing EPS Text Paths
Modifying Text
LayoutThe Layout Interface
Layout Views
Tabs/Groups && Menus
The Items Menu
The Objects Tab
The Lights Tab
The Camera Tab
The Scene Tab
The Lscript Tab
The Display Tab
The Modeler Button
ScenesWorking with Scenes
Loading Scenes && Objects
Save All Objects
Incremental Saving
Backdrops
Combining Scenes
KeyframesKeyframes Explained Pt.1
Keyframes explained Pt.2
The Timeline
Working with Keyframes
The CameraThe Camera in Layout
Camera Properties
Adding && Deleting Cameras
Targeting The Camera
AnimationAnimation Concepts
Animating with Autokey
Autokey Pros && Cons
Animation Controls
Parenting in Layout
Translation/Rotation Channels
Position && Rotation
Layout Orientation
Creating && Saving Previews
Animate a Starship Pt.1
Animate a Starship Pt.2
Animating the Camera
Saving
LightingLighting Scenes
Light Types
Adding && Deleting Lights
Distant Lights && Spot Lights
Point Lights && Linear Lights
Area Lights && Ambient Light
Light Properties
Shadows
Lens Flares
The Surface EditorSurfacing Explained
Image Maps
UV Maps
The Basic Tab
Color/Luminosity/Diffuse
Specularity/Glossiness/Reflection
Transparency/Refraction/Translucency
Bump
Smoothing/Double Sided
Advanced Tab
Environment Tab
Shaders Tab
Texture Editor
Procedural Textures
Gradients
The Schematic ViewUsing Schematic View
Parenting/Unparenting
Schematic Tools
RenderingRendering Explained
Render Setup
Ray Tracing
Shadow Maps
Render Animation Setup
Test Renders
Rendering Movies for Mac/PC
Rendering for Print
ViperViper Overview
Enabling/Disabling Viper
Using Viper
Customizing The WorkspaceCustomizing Modeler Viewports
Customizing Modeler Menus
Customizing Layout Viewports
Customizing Layout Menus
Shortcut KeysShortcuts for Modeler
Shortcuts for Layout
The Lightwave CommunityWhy Join an Online Community
Free 3D Resources Online
CreditsAbout The Author
Click here to find out more about the Lightwave 3D Fundamentals Training CD