Whether you re a pro or a beginning artist, Bryce 5 is an easy way to create, explore, and animate extraordinary imagery. It s perfect for multimedia, video, and the Web. Author Matt Neutra takes you from the basics through some of the more advanced features in this 11.5 hour Virtual Training Company Bryce Tutorial. He will show you all of the tools of the interface, how to create objects, editing terrains and trees, and even lighting and camera use. You can start learning right away by clicking on one of the movie links below.
IntroAbout this Training CDWhat is Bryce 5?Whats New in Bryce 5?Using Bryce HelpBryce TerminologyWeb ResourcesGetting StartedSystem RequirementsInstalling Bryce 5Opening the applicationOpening Bryce DocumentsCreating New Bryce DocumentsSetting Up the Bryce WindowCustomizing the Interface (work area)Quick Overview of the Work AreaHow To Use Various Interface ElementsHow To Work With a Bryce ScenePlace ObjectsMove && Transform ObjectsDelete ObjectsSaving and Closing Bryce DocumentsInterfaceThe Bryce WindowThe Working WindowThe Control PaletteThe Create PaletteThe Edit PaletteThe Sky and Fog PaletteThe Display PaletteThe Animation ControlsThe Selection PaletteThe Materials LabThe Sky LabThe Pictures WindowThe Deep Texture EditorThe Advanced Motion LabThe Pre-Set LibrariesPull Down MenusGraphic ButtonsTutorial 1 Basic SceneOverview of Tutorial
Create a Terrain and Transform / Add Materials
Create a Volumetric Sky and Change Attributes
Add Some Objects to the Scene / Make a Model / Group it
Create Some Trees and Rocks
Adjust the Light in the Scene
Animate the Elements of the Scene
Render a Frame Then Render the Animation
Summary
Creating ObjectsOverview of the Object Types Chapter Overview
Procedural v.s. Primative
How to Create Primative Objects
Object Placement
Selecting && Deselecting Objects
Creating and Using Families
Using the Selection Palette
Creating Boolean Objects
Using the Presets Library
Infinite Planes
Infinite Slabs
Terrains
Trees
Stones
Symetrical Latices
Metaballs
Pict Objects && Working with Pictures
Geometric Paths
Importing Objects
Importing Objects
Summary
Editing TerrainsCreating a Terrain
Editing Terrains - How to Open the Terrain Editor
Overview of the Terrain Editor Interface
Using the Terrain Editor Tools
Using the Paint Brush
Filtering Terrains
Creation Models
Picture Terrains
Using Color and Clipping as a Visual Tool with Terrains
Saving Terrains
Exporting Terrains
Summary
Editing TreesOpening the Tree Lab
Overview of the Tree Lab Interface
Min Max Sliders
Branch Trunk Settings
Tree Settings
Foliage Settings
Tree Memory Dots
Summary
Using MaterialsThe Structure of Materials
Surface Materials
Volume Materials
Material Components
The Pictures Editor
Shading Modes
Using Materials Presets
Materials Example
TexturesThe Structure of Textures
Component Output
Texture Tips
Summary
Objects in 3d Space3D Space Defined / Coordinate Systems
Transforming Objects
Object Heirachies
Summary
The Sky LabSun and Moon Tab
Cloud Cover Tab
Atmosphere Tab
LightingOverview of Lights
Placing Lights
Lighting Lab
Using CamerasWhat is the Camera?
Camera Properties
Animating the Camera
RenderingWhat is Raytracing
Rendering a Scene
Setting Up a Render
Rendering Animations
Network Rendering
Batch Rendering
How to Speed Up Rendering
AnimatingWhat is Animation?
Creating an Animation
Using the Animation Tools
Motion Paths
Animation Features
Efficient Animation Techniques
Tracking Objects
Using Heirachies to Create Complex Movement
What Can Be Animated?
Quicktime VR and Creating Panoramas
AddendumWhat Byce 5 looks Like on Other OSs
What Bryce Lightning Looks Like on the Client Computer
Web Links in Bryce
The Nano Preview Explained
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